Metroid

Let’s Play Metroid

Let’s Play Metroid! Let’s Play MetroidSimilar to the Legend of Zelda around the same time, Metroid really showed off what an NES game could do in terms of scope. Planet Zebes (at least the parts you could access) was sprawling, and really put this game in a league of its own and showed that Nintendo didn’t mess around with its own products.

Let’s Play Metroid:

Another awesome aspect of this game is that just into a year or so after Nintendo launched, they were featuring games where the lead was a woman. Of course no one really knew that you were playing as a woman, as everyone looks the same under a pseudo futuristic space suit (that’s beautiful).

So Mother Brain has some sort of evil plan, and it’s Samus’ job to fight through Planet Zebes and Mother Brain’s two second in commands and their hordes of cronies to bring her to intergalactic justice the only way we know how: lots and lots of missiles.

I forget the name of the term used to describe the weapon upgrades, there is a term for modding your equipment I’m pretty sure and this game was a sort of trailblazer in that sense.

But yes, I can imagine that it was amazing in 1986 being able to control a female protagonist throughout a massive world, collecting powerups of different types, upgrades for weapons, etc.

And just remember that this was a handful of years after simple games like Pac Man were ruling the arcades.

Good music to go with each part of Zebes, as well. Even the short weapon power up tracks were fantastic.

Meh I could gush over every individual aspect of this game and why it’s so great, but yeah just brilliant game design circa nineteen eighty-fricking-six.

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