Let’s Play Karate Kid! I’ll be honest; all I wanted to do was catch ONE damn fly with my chopsticks in this game to feel like a success. Not only did I catch a fly in my chopsticks, I caught like more than one fly in my chopsticks! I came so easily, I don’t even know if it was difficult for other people to accomplish or not, but I felt pretty damn good doing it.
Let’s Play Karate Kid:
What else? The game’s okay. LJN seemed to have a stranglehold on the entire movie to game market. Friday the 13th, Jaws, and this all come to mind. What’s up with that? I liked this game because I like any game where I find what I deem to be a loophole or glitch which I can then exploit, especially on my first time playing through it like I did with the “limited number of dudes on screen at a time” trick.
I like that they blew their load in the first fricking level by starting it out at the karate competition, and I like how they decided that one Karate Kid film wasn’t enough to base an entire game on, so they stuffed in the second film, as well. No love for Hillary Swank’s Next Karate Kid, though. And lastly I like how they just repurposed that one Japanese level and added a wind effect to make it seem like another level/they weren’t ripping you off for what the game cost, but they totally were.
It took me a minute to figure out what the hell was going on in that last boss battle with the girl scurrying away from me, but it all worked out in the end. Have I mentioned how much I love beating a game on my last life, especially a game I’ve never really played before that much? And yet another game which you could beat over the course of a weekend back in the rental days. Nowadays you’re lucky if you can get to 10% completion over the course of a rental weekend, but back then it was quite manageable with games like this.